home cyberlore retail games

Be sure to pick up the official strategy guide from Sybex


Mission Editor


(requires free registration)

Mecha Mania at Amazon.com

Want to learn to draw your own 'Mechs? Check out this book! It includes work by Cyberlore's 'Mech expert, Dave White as well as an interview with Heinz Schuller from FASA Studios.

The Official
MW4: Mercenaries





Gamers Depot


Mercs preview on
HomeLan Fed

Developer Diary
Part 2

Our Favorite

The 'Mechs of

Developer Diary
on GameSpy

Gamespot Preview

E3 Movie on IGN

IGN Preview

Mercenaries wins
Best of E3 Award!

Preview on
Electric Playground


GameSpy Q&A



Listen to the Duncan Fisher out-takes and bloopers
(6.8meg MP3 file)

October 14, 2002

Heavy Metal is Back! MechWarrior 4®: Mercenaries Goes Gold

Microsoft Game Studios today announced that MechWarrior 4®: Mercenaries has gone gold and is scheduled to ship to stores on November 8. 'Mech pilots will soon have the opportunity to take 100-ton war machines for a stomp in the latest standalone installment of the critically acclaimed MechWarrior action-simulator franchise. With more than 35 'Mechs, new weapons, 19 new multiplayer maps and a brand new electronics package, MechWarrior 4: Mercenaries is sure to satisfy any gamer's appetite for heavy metal havoc.

MechWarrior 4: Mercenaries combines the popular gun-for-hire theme with a dynamic storyline and several features never before seen in the MechWarrior universe. Following the rise to power of a newly formed Mercenary MechWarrior Company, MechWarrior 4: Mercenaries allows players to affiliate with the Northwind Highlanders, Gray Death Legion, Kell Hounds or Wolf's Dragoons to experience a captivating story line that evolves based on players' actions during the game. Features include the ability to command up to eight 'Mechs at one time, as well as new multiplayer options and a new dynamic single player campaign with more than 40 missions. Developed by Cyberlore Studios Inc. in conjunction with Microsoft's FASA Studio, MechWarrior 4: Mercenaries challenges players to decide whether to remain a neutral party in the conflict or intentionally accept contracts that will set them firmly against one of the great Noble Houses. Completing missions for either side ultimately determines the fate of the players' band of mercenaries, and the path they choose determines how their quest ends. For more information about MechWarrior 4: Mercenaries, including recent previews, visit the official site at http://www.microsoft.com/games/mw4mercs/.

Control 100 ton ‘Mechs while leading up to eight hired guns into the heat of battle in the quest for the all-mighty C-Bill in MechWarrior 4: Mercenaries, the latest standalone installment of the critically acclaimed MechWarrior action-simulator franchise.

And this time around, honor doesn’t even enter into the equation - it’s all about the money. Get your fledgling mercenary company sponsored by some of most notable and notorious mercenary groups in BattleTech history and battle your way through the Inner Sphere in more than 40 new missions as you doggedly pursue more lucrative C-Bill payoffs. With more than 35 ‘Mechs, new weapons, and new electronic packages available for purchase, chances are you’ll need every C-Bill you earn.

In MechWarrior 4: Mercenaries, being a hero doesn’t pay, being a mercenary does – very well.

Microsoft Announces Latest Addition to the Popular "MechWarrior" Franchise

LOS ANGELES - May 22, 2002 - Today at the Electronic Entertainment Expo (E3) 2002, Microsoft Game Studios announced that "MechWarrior® 4: Mercenaries," the latest installment in the ever-popular "MechWarrior" franchise, is in development and scheduled for release this fall. Updating the critically acclaimed guns-for-hire theme of the original "Mercenaries" title, "MechWarrior 4: Mercenaries" adds an edgy standalone chapter to the ongoing saga.

"'MechWarrior 4: Mercenaries' takes fans back to one of the most popular gaming themes in the 'Mech universe: playing for cold hard cash," said T.J. Wagner, a producer at FASA Studios. "By combining the soldier-of-fortune gameplay of 'Mercenaries' and the stunning 'MechWarrior 4' game engine, we've created the ultimate 'Mech game that fans have been asking for."

Developed by Cyberlore Studios in conjunction with Microsoft's FASA Studios, "MechWarrior 4: Mercenaries" features 10 new 'Mechs, in addition to the 'Mechs previously released with "MechWarrior 4: Vengeance" and "MechWarrior 4: Black Knight Expansion"; an assortment of weapons; and new electronics packages that enhance the 'Mechs' defensive capabilities. A dynamic single-player campaign offers players more than 40 missions spanning 10 planets. And for the first time in the history of the franchise, players will be able to command a secondary lance.

"MechWarrior 4: Mercenaries" follows the rise to power of a newly formed mercenary MechWarrior company, allowing players to experience a captivating storyline that evolves as players take action during the game. Sponsored by one of four legendary mercenary groups, the Wolf's Dragoons, Northwind Highlanders, Kell Hounds or Gray Death Legion, gamers are challenged to decide whether to remain a neutral party in the conflict or to accept contracts that will pit them against one of the great Noble Houses.

Improvements to the multiplayer capabilities are among the most significant additions to "MechWarrior 4: Mercenaries," which will include 19 multiplayer maps and two new multiplayer game types. Gamers can choose to play in the C-Bill game, where teams are restricted by the amount of money they've earned, or in the Mercenary Affiliation Zone games, where players track the success of each of the four mercenary units and join forces with their favorite one through Zone.com.


© 2001 Microsoft Corporation.
All rights reserved.

Battletech Material © 2001 FASA Corporation. Mechwarrior, Battletech, BattleMech and 'Mech are registered trademarks or trademarks of Fasa Corporation and/or Microsoft Corporatiom in the United States and/or other countries.